﻿using UnityEngine;
using System.Collections;
using System;

namespace GameBasic
{
    /// <summary>
    /// Enum flags
    /// </summary>
    public class EnumFlagAttribute : PropertyAttribute
    {
        public string enumName;

        public EnumFlagAttribute() { }

        public EnumFlagAttribute(string name)
        {
            enumName = name;
        }
    }
}